Casino War Game

When you use the games and services created by BattleLine Games LLC., we understand that you are trusting us with your information, and we take the stewardship of this information very seriously. This Privacy Policy is intended to help you understand what data we collect, and why we are collecting it. In addition we use other services, such as Adsense that are using your data for their own needs. Because of this, you should also read the Google Privacy Policy in order to understand how they may be using your personal data.

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Casino Hold'em is a house game designed to be dealt by a dealer for players to play in the main casino. Players play the house and not other players in this variant. Subject to the dealer qualifying, it is a straight contest between the dealer's hand and the player's, player may also get paid an AnteWin Bonus on his Ante bet. To wit, a game of Casino War with tie bonus payouts in play offers a 2.06 percent house edge using just one deck, but climbs to 2.24 percent when the decks double, and even jumps to 2.34 percent when an eight deck shoe is used.

Privacy Policy

  1. Casino War is a casino adaptation of the childrens card game War. War is a game of almost pure chance. The only decision a player has to make is if he should go to war when the dealer and he turn up cards of the same value. To get the best ods the player should always go to War in this scenario.
  2. Casino War is undoubtedly one of the easiest card games to learn and play. If you have ever played traditional war, the same rules apply, the players draw cards, and the highest card wins.
  3. The result of their innovation is casino war, which is by far the easiest game to play in any gaming establishment. Casino war pits you against a house dealer but the objective of the game remains the same: hope your card is higher than theirs. That’s really all there is to it.

Last modified:May 10, 2018

Summary Version

This is my personal attempt to tell you what we collect in short form. The bottom line is we leave some cookies and local data on your machine in order to do things like track scores and game progress. At times we store some game related data on servers in order to provide save that data for later use. An example of this is when we had a “create your own layout” option for our Mahjong game. The layouts were saved to a server along with a description and title you provided. We use services from other organizations to build our web stack, and these organizations have access to your data as you use our website and have their own Privacy Policies that you should also look into for a full understanding.

We are currently working to remove all social tags (e.g. facebook like buttons) from our web sites. Until that process is complete pages that still have social tags will allow those social networks to track you on our websites.

We use Amazon Web Services and GoDaddy to host our web servers, giving them access to our log data.

We use Google to provide our Advertising through Google Adsense, and on some websites we are using Google Analytics for usage analysis.

Long Form Version

Casino

When you are using games on the BattleLine Games LLC. Website, Games, and other Apps there are many different ways you generate and share information with us. In addition you may also be sharing information with other organizations such as Google and we will list the other privacy policies that you should read in order to understand how they use your personal data.

  • Google - Advertising and web analytics
  • Amazon Web Services - web hosting
  • GoDaddy - web hosting

This Privacy Policy explains:

  • What information we collect and why we collect it.
  • How we use that information.
  • What other organizations are using your information.

Information we collect

We collect information in the following ways:

Information you give us. In some games and services you provide us with information concerning the game. An example of this is our “build your own layout” tool. This information is stored in a database so that others can play the layout you created.

Information we get from your use of our services. We use Amazon Web Services and GoDaddy to host our web servers. Those services provide us access to quite a bit of data. We use that data to try and provide better service.

Device information

We've used information related to screen size, and browser type to provide a better experince for users with different screen sizes.

Log information

BattleLine Games does not host it's own web servers. We use Amazon Web Services and GoDaddy to provide us with web servers, and those services are logging information that includes:

  • Internet protocol address

    device event information such as crashes, system activity, hardware settings, browser type, browser language, the date and time of your request and referral URL.

  • Cookies for terms of use

    cookies that identify if you have agreed to our terms of service and privacy policy.

  • Local storage

    We collect information locally required for the games and apps you are playing. This data includes information like high scores, best times, game coins accumulated and other information used to improve experience.

  • Cookies for game related data

    Some of our older games use cookies instead of local storage for storing game related data.

Personal Information

We do not currently collect personal information. Log data collected by our web hosting providers (Amazon and GoDaddy) could potentially be used to personally identify you. Unfortunately we do not control the use of that information. It is also possible information collected by Google for placing ads and analyitics could be used to personally identify you. You will need to consult the privacy policies of our vendors (links provided at top of page) to understand how they manage your data.

How we use information we collect

BattleLine Games llc., does not collect sensitive information such as race, religion, sexual orientation, etc. We collect information related to apps and games that we use to improve the game experience. This information includes score and game play related information. Some of our vendors such as Google, Amazon, and GoDaddy collect your information while you are using our games. Google has provided it's own privacy policy that you should consult to understand the data they collect and use. Amazon and GoDaddy has access to server based log data which may include information such as user location information and IP Address.

Information sharing

Most of the information we collect is stored locally on your machine and is not aggregated or shared. You can configure your browser to block cookies to prevent the storing of this data, but it will have an effect on your user experience. Information collected to create personalized versions of your game is typically shared publicly, such as when you create a personalized version of our word search game. That word search is made public on the Internet to anyone who would like to play. Information collected by our vendors, Google for Ads and Analytics, Amazon and GoDaddy for web hosting may be shared by those companies with other vendors based on their own privacy policies.

Social Tags

We are currently in the process of removing all social tags (e.g. facebook like buttons) from our websites. Some pages may contain social tags that have not been removed yet. These social tags allow companies like facebook to track your progress through our site. For many reasons we have decided to remove these tags from our web pages. During this process, you may encounter social tags on some of our web pages.

Information security

BattleLine Games LLC, is currently in the process of transitioning from http to the more secure https protocol.

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When this Privacy Policy applies

This privacy policy applies to all web sites owned by BattleLine Games LLC, and embed Limited. These web sites will share a link to this privacy policy on the home page.

Casino war game rules

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Introduction

Casino War is without a doubt the easiest card game to play in the casino. If you have ever played war as a child, or simply made a bet on who could draw the highest card, then war will seem instantly familiar. Following are the specific rules.

  1. The game is played with six decks. Cards are ranked as in poker, except aces are always high. The suit does not matter.
  2. After the players have made a wager each player and the dealer shall get one card.
  3. Each player's card shall be compared with the dealer's card. If the player's card is higher he wins even money. If the dealer's card is higher the player loses.
  4. In the event of a tie the player shall have two choices: (1) surrender and forfeit half the bet or (2) go to war (see rule 5)
  5. If the player elects to go to war he must raise his bet by an amount equal to his original wager. The dealer will do the same but this is just for show. The dealer will then burn three cards and give the player and dealer another card each. If the player's second card equals or beats the dealer then the player shall win even money on the raise only and the original wager shall push. If the dealer's second card is greater the player shall lose both bets.
  6. At some casinos, the Mirage and Casino Niagara to name just two, a tie after a tie will result in a bonus equal to the original wager. At the Casino Niagara they say the raise pays 3 to 1 but the initial bet loses, which is mathematically the same thing.
  7. A tie bet is also available, which pays 10 to 1 if the first two cards tie.

I'm often asked where the house edge lays in this game. Where the edge comes from is when there is a war you either win one unit or lose two. For example, if you originally bet $5 you have to double your bet, risking $10, to win only $5.

Analysis

Stingy Rules

The following table shows the possible outcomes in a six-deck game with no bonus for a tie after a tie, assuming the player always goes to war.

Six Decks — Stingy Rules
EventPaysProbabilityReturn
Win10.5027350.502735
Lose original bet-10.463023-0.463023
Lose after war-20.034242-0.068484
Total1.000000-0.028771

The element of risk under these rules is 2.70% and the standard deviation is 1.05.

Liberal Rules

The next table shows the possible outcomes in a six-deck game with a bonus equal to the Ante for a tie after a tie, assuming the player always goes to war.

Six Decks — Liberal Rules

EventPaysProbabilityReturn
Win with tie after tie20.0054710.010942
All other wins10.4972650.497265
Lose original bet-10.463023-0.463023
Lose after war-20.034242-0.068484
Total1.000000-0.023301
Casino War Game

The standard deviation under these rules is 1.057637.

Super Liberal Rules

Internet casinos using Gamesys software feature a rule where the player gets a bonus of 3x the Ante bet if the player gets a tie after a tie. The following table shows this lowers the house edge to 1.24%.

Six Decks — Super Liberal Rules

EventPaysProbabilityReturn
Win with tie after tie40.0054710.021884
All other wins10.4972650.497265
Lose original bet-10.463023-0.463023
Lose after war-20.034242-0.068484
Total1.000000-0.012358

Some Interent casinos use unusual number of decks. The following table shows the house edge under the bonus rules, normal 'no bonus' rules, surrendering on ties, and the tie bet itself.

Casino War House Edge

DecksWith BonusNo BonusSurrenderTie
12.06%2.42%2.94%35.29%
22.24%2.70%3.40%25.24%
32.29%2.79%3.55%21.94%
42.31%2.84%3.62%20.29%
52.32%2.86%3.67%19.31%
62.33%2.88%3.70%18.65%
72.34%2.89%3.72%18.18%
82.34%2.90%3.73%17.83%

Tie Analysis

The following table shows the probability of winning and expected return on the Tie bet, assuming it pays the usual 10 to 1.

War

Tie Bet Analysis

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DecksProbability
Win
Expected
Return
10.058824-0.352941
20.067961-0.252427
40.072464-0.202899
50.073359-0.193050
60.073955-0.186495
80.074699-0.178313
Infinity0.076923-0.153846

At Internet casinos using Habanero Systems software, the tie bet pays 11 to 1. With six decks, this lowers the house edge to 11.25%. While still a terrible bet, it's an improvement over the 18.65% house edge paying the usual 10 to 1.

Internal Links

You might enjoy playing my Casino War game.

External Links

German translation of this page.


Written by:Michael Shackleford
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